US6141018A - Method and system for displaying hypertext documents with visual effects - Google Patents
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- US6141018A US6141018A US08/815,818 US81581897A US6141018A US 6141018 A US6141018 A US 6141018A US 81581897 A US81581897 A US 81581897A US 6141018 A US6141018 A US 6141018A
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- 238000012545 processing Methods 0.000 description 4
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- 230000004048 modification Effects 0.000 description 1
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- G—PHYSICS
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- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F40/00—Handling natural language data
- G06F40/10—Text processing
- G06F40/103—Formatting, i.e. changing of presentation of documents
- G06F40/106—Display of layout of documents; Previewing
Definitions
- the present invention relates generally to the field of displaying hypertext documents, and in particular, to animating the display of hypertext documents.
- the Internet comprises a vast number of computers interconnected so that information can be exchanged among the computers.
- Various protocol and other interface standards have been developed for the Internet so that each computer will understand information of the other computers.
- the World-Wide Web (“WWW”) is a subset of the Internet computers that support the Hypertext Transfer Protocol (“HTTP").
- HTTP is an application-level protocol for distributed, collaborative, hypertext information systems that defines the format and contents of messages and responses sent between client programs ("clients") and server programs ("servers”) over the Internet.
- HTTP is a generic, stateless, object-oriented protocol which can be used for many other tasks, such as name servers and distributed object management systems, through various extensions.
- the Internet facilitates information exchange between servers and clients that are located throughout the world.
- Each computer on the Internet has a unique address (e.g., "acme.com”).
- a client wishes to access a resource (e.g., document)
- the client specifies a Uniform Resource Locator ("URL") that uniquely identifies the computer on which the server executes and the resource.
- URL Uniform Resource Locator
- An example of a URL is "http://acme.com/page1.”
- the server is identified by "acme.com” and the resource is identified by "page1.”
- the URL has two parts: a scheme and a scheme-specific part.
- the scheme identifies the high-level protocol through which the information is to be exchanged, and the scheme-specific part contains additional information that identifies the server computer and the resource.
- the "http" at the beginning of the example URL identifies the scheme and indicates that the remainder of the URL should be interpreted according to HTTP.
- the remainder specifies a server computer (e.g., "acme.com”) followed by additional information that is specific to the server.
- the additional information may be a path name within the server computer to a Hypertext Markup Language (“HTML”) document.
- HTML Hypertext Markup Language
- HTML is a page description language that is used to specify the format and layout of Web pages.
- a Web browser receives a URL that identifies a Web page, it retrieves via the WWW an HTML document that describes that Web page. The browser then processes that HTML document and displays the Web page that is described by the document.
- HTML and various extensions to HTML provide a rich set of tags that define the formatting and content of the page to be displayed.
- the tags can be as simple as indicating that text is to be displayed in italics or as complex as indicating that a computer program is to be executed to provide the content of a portion of the Web page.
- the Web pages are usually defined to include graphical components.
- an HTML document may contain a URL that identifies a bitmap that is to be displayed as part of the Web page. When a Web browser encounters such a URL within an HTML document, the browser uses the URL to locate and retrieve the bitmap and then display the bitmap as part of the Web page.
- Microsoft Corporation has defined various extension to HTML.
- One such extension is known as a ⁇ marquee> tag.
- the ⁇ marquee> tag indicates that certain text is to be scrolled within a marquee window on a Web page.
- the attributes of the ⁇ marquee> tag specify the size of the marquee window and the direction and speed of scrolling.
- the ⁇ marquee> tag thus provides a visual effect that is similar to the electronic marquees found on some buildings that display the headline news.
- An ⁇ object> tag specifies computer code that is to be executed to generate content for the Web page.
- the ⁇ object> tag includes parameters that are to be provided to the computer code to control its execution.
- the computer code is an ActiveX object (i.e., ActiveX control) that supports an interface standard that is described in Understanding ActiveX and OLE, by David Chappell and published by Microsoft Press in 1996, which is hereby incorporated by reference.
- the ⁇ object> tag includes information that identifies the object and the size of the object window in which the object can display the content that it generates.
- the ActiveX standard defines a mechanism through which an object can notify the browser of certain events.
- the object could notify the browser that a click was received.
- the browser could then take some action.
- the HTML document may even include instructions in a scripting language, such as Visual Basic (VB) Scripting, that are to be executed when an object generates an event.
- VB Visual Basic
- the ActiveX standard also defines a mechanism by which the browser can set attributes of the object. The object exposes its functionality via OLE automation.
- the ⁇ marquee> tag provides a useful, but limited mechanism, for scrolling text on a Web page. It would be desirable to have a mechanism that provides sophisticated animation of arbitrary information on a Web page.
- the present invention provides a method and system for displaying an arbitrary image in an animated marquee.
- the image can be displayed with various visual effects. For example, the image can be displayed to bounce off each border of the marquee window in which it is displayed. The image can also be displayed so that replications of the image continually scroll across the marquee window.
- the animated marquee is controlled by an ActiveX object (i.e., marquee object) that is specified by an ⁇ object> tag an HTML document.
- the ⁇ object> tag identifies the image and specifies various parameters to control the animation.
- the marquee object exposes various methods for setting the parameters and issues events to notify a Web browser of various conditions.
- FIGS. 1A-1F illustrate an animated marquee with the bounce visual effect.
- FIGS. 2A-2F illustrate an animated marquee with the circular visual effect.
- FIGS. 3A-3F illustrate an animated marquee with the bounce visual effect when the image is larger in the direction of scroll than the marquee window.
- FIG. 4 is a block diagram illustrating a computer system for practicing the present invention.
- FIG. 5 is a block diagram illustrating the interrelation between various components for generating the animated marquee.
- FIG. 6 is a flow diagram of an implantation of a routine to handle a timer event.
- FIG. 7 is a flow diagram of an implementation of a routine to calculate the next X position when the scroll style is bounce.
- FIG. 8 is a flow diagram of an implementation of a routine to calculate the X position when the scroll style is circular.
- FIG. 9 is a flow diagram of an implementation of a routine to display the image within the marquee window.
- FIG. 10 is a flow diagram of an implementation of a routine to replicate the images horizontally.
- FIG. 11 is a flow diagram of an implementation of a routine to insert a URL into the list of URLs.
- FIG. 12 is a flow diagram of an implementation of a routine to change the current URL.
- the present invention provides a method and system for providing an animated marquee for display of an arbitrary image as part of a Web page.
- the hypertext document that defines the Web page identifies the image to be displayed in a marquee window, identifies the size of the marquee window, and identifies the type of animation to be applied when the image is displayed.
- the image to be displayed in the marquee window is identified by a URL.
- the image can be animated by scrolling either in the vertical or horizontal direction.
- the scroll style can be set to either a circular or a bounce visual effect. When the scroll style is circular one copy of the image is followed by another copy of the image in a continuous manner.
- the direction of the scroll is reversed so that the image appears to bounce off that border of the marquee window.
- the direction of the scrolling is again reversed when the leading edge of the image intersects the other border of the marquee window.
- the leading edge of the image is the edge that is first in the direction of scrolling. That is, when the image is being scrolled to the left, the leftmost edge of the image is the leading edge.
- the image can be of arbitrary complexity. Indeed, the image itself can be a hypertext document.
- the animated marquee can also display a sequence of images rather than just one image. Each image is identified by a URL.
- the scroll style is circular, each image is scrolled to follow another image in a continuous manner.
- the scroll style is bounce, the user can click on the marquee window to select the next image. The next image is then displayed in the marquee window to replace the previous image.
- FIGS. 1A-1F illustrate an animated marquee with the bounce visual effect.
- the marquee widow 101 which would typically be a portion of a Web page, contains borders 102 and 103 that are perpendicular to the direction of scrolling.
- the image 104 contains edges 105 and 106.
- FIG. 1B shows image 104 as it is scrolling horizontally to the left.
- the edge 105 is referred to as the leading edge
- edge 106 is referred to as the trailing edge.
- the border 102 is referred to as the leading border
- the border 103 is referred to as the trailing border.
- FIG. 1A-1F illustrate an animated marquee with the bounce visual effect.
- the marquee widow 101 which would typically be a portion of a Web page, contains borders 102 and 103 that are perpendicular to the direction of scrolling.
- the image 104 contains edges 105 and 106.
- FIG. 1B shows image 104 as it is scrolling horizontally to the left.
- the edge 105 is
- image 104 is smaller than the window 101 in the horizontal direction.
- FIG. 1D the leading edge of the image has intersected the leading border of the marquee window.
- FIG. 1E the direction of scrolling is reversed as shown in FIG. 1E. That is, image 104 is then scrolled horizontally from the left to the right.
- edge 106 is now referred to as the leading edge and edge 105 is now referred to as the trailing edge.
- FIG. 1F the leading edge 106 intersects the leading border 103, the direction of scroll is again reversed so the image is then scrolled to the left.
- FIGS. 2A-2F illustrate an animated marquee with a circular visual effect.
- a copy 202 of the image is being scrolled from the right to the left.
- FIG. 2C as the copy 202 of the image becomes fully visible within the marquee window 201, another copy 203 of the image is scrolled from the right to the left.
- FIG. 2D when copies 202 and 203 are further scrolled to the left, a portion of copy 204 of the image becomes visible. The scrolling continues to the left as shown in FIG. 2E.
- copy 202 scrolls past the left border of the marquee window and a portion of copy 205 of the image becomes visible to the right.
- one image is followed by the next image and so on. When the last image is scrolled, it is followed by another copy of the first image.
- FIGS. 3A-3F illustrate an animated marquee with the bounce visual effect when the image is larger in the direction of scroll than the marquee window.
- the image 302 is larger horizontally than the marquee window 301. Consequently, the entire image cannot be visible simultaneously within the marquee window. Thus, if the direction is reversed when the leading edge intersects the trailing edge, the entire image would never be displayed.
- the reversal of direction occurs when the trailing edge intersects the trailing border. In this way, the entire image is displayed before the image bounces.
- the reversal of direction could occur when the trailing edge of the image intersects the leading border of the marquee window to give a slightly different bounce visual effect.
- FIG. 3B illustrates the start of scrolling of the image 302.
- the image contains the numbers 1, 2, 3, and 4 to illustrate which portion of the image is currently visible.
- FIG. 3C illustrates the leading edge 303 of the image intersects the leading border 304 of the marquee window.
- FIG. 3D illustrates continued scrolling in the left direction.
- FIG. 3E illustrates that the trailing edge 305 of the image intersects the trailing border 306 of the marquee window. At this point, the entire image has been displayed and the direction of scroll is reversed to provide the visual effect of a bounce.
- FIG. 3F illustrates the scrolling of the image in the reverse direction.
- FIG. 4 is a block diagram illustrating a computer system for practicing the present invention.
- the computer system 401 contains a memory 401A, a central processing unit 401B, and an I/O interface 401C.
- the memory contains a Web browser 401E which receives and displays hypertext documents on display 401D.
- the computer system 401 is connected to one or more computer systems 402.
- Computer system 402 contains a memory 402A, a central processing unit 402B, and an I/O interface 402C.
- the memory 402A contains a Web server 402E and various hypertext documents 402F.
- the Web browser requests a document through connection 403, the Web server provides that document to the Web browser.
- the Web browser then displays a Web page as defined by the hypertext document.
- the Web browser 401E supports the animated marquee of the present invention.
- the animated marquee is implemented as an ActiveX object (i.e., a marquee object) that is identified by an ⁇ object> tag in an HTML document.
- the marquee object has various attributes whose values can be specified by the parameters of the ⁇ object> tag.
- FIG. 5 is a block diagram illustrating the interrelation between various components for generating the animated marquee via a marquee object.
- the Web browser 501 invokes the HTML viewer 502 to display an HTML document 504.
- the HTML viewer is implemented as a dynamic link library that is loaded by the Web browser.
- the HTML document 504 contains an ⁇ object> tag that identifies the marquee object class, the HTML viewer instantiates the marquee object 503.
- the HTML viewer then sets the attributes of the marquee object as identified by the parameters in the object tag using OLE Automation to invoke methods of the marquee object.
- the attributes include the URL of the image to be displayed in the marquee window.
- the marquee object invokes the HTML viewer (as indicated by the second copy of the HTML viewer 502) to generate the image.
- the marquee object then applies the animation to the image and displays the animated image in the marquee window.
- the following table lists the attributes that can be set along with a description of the attributes.
- the ScrollStyleX and ScrollStyleY parameters have two possible values: “circular” and “bounce.”
- “circular” indicates that the image will keep scrolling from either the left or right (depending on the sign of the ScrollPixelsX parameter), as if it were wrapping around.
- “circular” indicates that the image will keep scrolling from either the top or bottom (depending on the sign of the ScrollPixelsY parameter), as if it were wrapping around.
- "bounce” indicates that the image will hit a border of the marquee window and change directions. However, there are two different interpretations of bounce depending on the image size. If the image is smaller than the marquee window, the leading edge of the image will intersect the leading border of the marquee window and the image will change directions. If the image is bigger than the marquee window, however, the direction is changed when the trailing edge of the image comes into view.
- the ScrollDelay parameter indicates the time in milliseconds between each movement of the image in the marquee window. Once the image has stopped scrolling, this is the time between image refreshes. If the image is not finished loading or formatting, the image will still be refreshed every ScrollDelay. Also, if the hypertext document has a META tag with an expiry date, then the marquee object will change the image according to the META tag arguments.
- the LoopsX and LoopsY parameters indicate the number of times the image scrolls or bounces depending on the scroll style. If the LoopsX or LoopsY parameter is set to zero, then the image will "slide.” That is, the image will scroll in a certain direction and stop as soon as the leading edge of the image intersects the leading border of the marquee window. If the LoopsX or LoopsY parameters are greater than zero, then after that number of loops, the part of the image that is displayed depends on the scroll style. If the ScrollStyleX parameter is "circular,” the very left of the image is aligned with the left of the marquee window. If the ScrollStyleX parameter is "bounce,” then the image is positioned where the last bounce occurs. A similar effect occurs when looping in the vertical direction. If the LoopsX or LoopsY parameters are -1, the image scrolls forever.
- the ScrollPixelsX and ScrollPixelsY parameters indicate the number of pixels that the image is moved every ScrollDelay. A positive number indicates a scroll to the right or the bottom, and a negative number indicates a scroll to the left or the top.
- the Whitespace parameter indicates the number of pixels of whitespace between scrolling the images.
- the PageFlippingOn parameter is used to indicate whether the next image will be displayed, when multiple URLs have been identified to the marquee object. If not set, all the specified URLs will scroll right after each other (like one image) with the appropriate whitespace. If set, at any one time, only one URL will be scrolled, but when the user clicks the right mouse button on the marquee window, the next image will be scrolled. In one embodiment, only one URL of an image can be identified in the ⁇ object> tag.
- the marquee object exposes various methods that the Web browser can invoke to set the other URLs.
- the Zoom parameter indicates a percentage by which the image being scrolled is to be reduced/enlarged.
- the one-to-one aspect ration is maintained on "zoomed" pages.
- a value of -1 indicates the image is resized to fit in the marquee window (one-to-one aspect ration not necessarily kept as a result).
- the WidthOfPage parameter specifies the width in pixels to format image.
- the marquee object notifies the HTML viewer when various events occur. These events include the start of image display, the end of image display, an indication of the bounds, indication of a scroll, or an indication that the left mouse button has been pressed.
- the Web browser receives an event and the HTML document contains an event handler (e.g., in VB Script) for that event, the Web browser invokes a scripting engine to execute the event handler.
- This event is issued just prior to the first time the image is displayed in the marquee window.
- HorizontalOrVertical indicates whether the horizontal or vertical scrolling is about to begin again. It is not issued for bounces or slides and the first time the image is scrolled.
- This event is issued when the left mouse button is pressed in the marquee window.
- the marquee object exposes various methods via OLE Automation for setting and getting each of the parameters.
- the marquee object exposes a function to retrieve the current height of the image being scrolled and the current width of the image being scrolled.
- the marquee object maintains a list of URLs that are to be displayed in the marquee window and provides methods for maintaining the list. The following functions allow an event handler to manage the list of URLs.
- This method inserts a new URL, bstrURL, after the existing URL at position iURLtoInsertAfter. If iURLtoInsertAfter equals 0, the method inserts the URL at the head of the list. If iURLtoInsertAfter is greater than the number of URLs in the list, the URL is added to the end of list.
- This method removes the URL at index iURLtoDelete from the list. If iURLtoDelete is 0 or greater than the number of URLs in the list, the method deletes all the URLs.
- This method retrieves the URL at index iURLtoGet from the list and returns it in pbstrURL.
- This method returns the number of URLs in the list.
- the current URL changes when in PageFlipping mode and the user right clicks on the marquee window.
- the implementation of the IViewObject::Draw function of the HTML viewer renders the currently loaded HTML page into the display context passed in using the RECT passed in as the bounding rectangle.
- the coordinates of the currently loaded HTML page can be retrieved using the IMarqueeInfo interface.
- the IMarqueeInfo interface is a private communication line between the marquee object and HTML viewer.
- the IMarqueeInfo::GetDocCoords method finds the width and height of the currently loaded HTML page. The method formats the text on the page to the pixel count given in parameter WidthToFormatPageTo.
- FIGS. 6-12 illustrate an implementation of portions of the marquee object.
- a marquee object When a marquee object is initialized, it sets a timer in accordance with the scroll delay.
- FIG. 6 is a flow diagram of an implementation of a routine to handle a timer event. This timer event handler calculates a current XY position for the URL image and then displays the image in the window marquee.
- the event handler determines the scroll style and invokes the appropriate routine in steps 601a-604a to effect the scrolling.
- the routine displays the scrolled image in the marquee window.
- FIG. 7 is a flow diagram of an implementation of a routine to calculate the next X position when the scroll style in the X scroll style is bounced.
- step 701 if the image width is greater than the marquee window width, then the routine continues at step 703, else the routine continues at step 702.
- step 702 if the leading edge is currently intersecting the leading border, then the image is ready to bounce and the routine continues at step 704, else the routine continues at step 706.
- the routine issues the bounce event.
- the routine reverses the direction scroll.
- the routine adjusts the horizontal position by the ScrollPixelsX parameter and returns.
- step 703 the trailing edge intersects the trailing border, then the large image is ready to bounce and the routine continues at step 704, else the routine continues at step 706.
- FIG. 8 is a flow diagram of an implementation of a routine to calculate the X position when the scroll style is circular. If the trailing edge intersects the leading border, then the processing continues at step 802, else the processing continues at step 805. In step 802, if the direction is to the left, then the routine continues at step 803, else the routine continues at step 804. In step 803, the routine sets the horizontal position equal to the left border and continues at step 805. In step 804, the routine sets the horizontal position to the right border minus the image width and continues at step 805. In step 805, the routine adjusts the horizontal position by the ScrollPixelsX parameter and returns.
- FIG. 9 is a flow diagram of an implementation of a routine to display the image within the marquee.
- the routine draws the image at the horizontal invertical position.
- the routine continues at step 903 to replicate the images horizontally, else the routine continues at step 904.
- the routine continues at step 905 to replicate the images vertically, else the routine returns.
- FIG. 10 is a flow diagram of an implementation of a routine to replicate the images horizontally.
- step 1001 if the window has been filled horizontally then the routine returns, else the routine continues at step 1002.
- step 1002 the routine adds the appropriate whitespace after the current image.
- step 1003 the routine selects the next image indicated by the URL.
- step 1004 the routine displays the image in the window horizontally after the whitespace and loops to step 1001.
- FIG. 11 is a flow diagram of an implementation of a routine to insert a URL into the list of URLs.
- the list of URLs are maintained in a table indexed by 1 to the number of URLs.
- the insert URL routine is passed indication of the URL and an indication of the index within the list at which the URL is to be inserted.
- the routine moves the URLs in a list whose indexes are greater than the passed index.
- the routine inserts the URL at the passed index plus 1.
- the routine increments the count of the URLs in the list and returns.
- FIG. 12 is a flow diagram of an implementation of a routine to change the current URL.
- step 1201 if the passed URL is less than 1 or greater than the count of URLs then an error is returned, else the routine continues at step 1202.
- step 1202 if the routine sets the current URL to the passed URL and returns.
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Abstract
Description
______________________________________ ATTRIBUTE DESCRPTION ______________________________________ ScrollStyleX Horizontal scroll style: "circular" or "bounce." ScrollStyleY Vertical scroll style: "circular" or "bounce." ScrollDelay Time in milliseconds between each movement of the image in the marquee window. LoopsX Number of times the image scrolls horizontally if ScrollStyleX is "circular," or number of times the image bounces horizontally if ScrollStyleX is "bounce." LoopsY Number of times the image scrolls vertically if ScrollStyleY is "circular," or number of times the image bounces vertically if ScrollStyleY is "bounce." ScrollPixelsX Number of pixels to move the image horizontally in the marquee window each ScrollDelay. ScrollPixelsY Number of pixels to move the image vertically in the marquee window each ScrollDelay. URL URL of the image. DrawImmediately Flag indicating to progressiveiy render the image. Whitespace Amount of white space between images. PageFlippingOn If multiple URLs; indicates that the next image is to be displayed when the marquee window receives a click. Zoom Percentage of the original size of the image. WidthOffPage Width in pixels of the image. ______________________________________
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