US6856981B2 - High speed data stream pattern recognition - Google Patents
High speed data stream pattern recognition Download PDFInfo
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- US6856981B2 US6856981B2 US10/005,462 US546201A US6856981B2 US 6856981 B2 US6856981 B2 US 6856981B2 US 546201 A US546201 A US 546201A US 6856981 B2 US6856981 B2 US 6856981B2
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
- H04L69/03—Protocol definition or specification
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/90—Details of database functions independent of the retrieved data types
- G06F16/903—Querying
- G06F16/90335—Query processing
- G06F16/90344—Query processing by using string matching techniques
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L45/00—Routing or path finding of packets in data switching networks
- H04L45/74—Address processing for routing
- H04L45/742—Route cache; Operation thereof
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
- H04L69/22—Parsing or analysis of headers
Definitions
- This application includes a Compact disc appendix.
- the material on the compact disc is hereby incorporated herein by reference.
- the present invention generally relates to systems and methods for performing, at high speeds, pattern recognition from streams of digital data.
- Networked and/or distributed systems are comprised of a wide variety of communication links, network and application servers, sub-networks, and internetworking elements, such as repeaters, switches, bridges, routers, gateways.
- IP Internet Protocol
- a primary function of many network servers and other network devices is to direct or process messages as a function of content within the messages' packets.
- a receiving node e.g., a switch
- a predetermined type of contents e.g., IP address
- hardware such as switches and routers are only able to perform their functions based on fixed position headers, such as TCP or IP headers. Further, no deep packet examination is done. Software, not capable of operating at wire speed is sometimes used for packet payload examination.
- This software does not typically allow great flexibility in specification of pattern matching and operates at speeds orders of magnitude slower than wire rate. It is highly desirable to allow examination and recognition of patterns both in packet header and payload described by regular expressions.
- packet content may include address information or file type information, either of which may be useful in determining how to direct or process the message and/or its contents.
- the content may be described by a “regular expression”, i.e., a sequence of characters that often conform to certain expression paradigms.
- regular expression is to be interpreted broadly, as is known in the art, and is not limited to any particular language or operating system. Regular expressions may be better understood with reference to Mastering Regular Expressions , J. E. F. Friedl, O'Reilly, Cambridge, 1997.
- DFA deterministic finite state automaton
- NFA non-deterministic finite state automaton
- DFA state machine 100 implements a regular expression “binky.* ⁇ .jpg”.
- DFA state machine 100 includes states 0 through 9 , wherein the occurrence of the characters 110 of the regular expression effect the iterative transition from state to state through DFA state machine 100 .
- the start state of the DFA state machine is denoted by the double line circle having the state number “0”.
- An ‘accepting’ state indicating a successful match is denoted by the double line circle having the state number “9”.
- the character “b” must be found in the character stream. Given “b”, to transition from state 1 to state 2 , the next character must be “i”.
- FIG. 1A shows part 150 of FIG. 1A drawn with failure state transitions, wherein a failure state indicated by the “Fail” state.
- the tilde indicates “not”.
- the symbol “ ⁇ b” means the current character is “not b”.
- DFAs While such DFAs are useful, they are limited with respect to speed.
- the speed of a conventional DFA is limited by the cycle time of memory used in its implementation.
- a device capable of processing the data stream from an OC-192 source must handle 10 billion bits/second (i.e., 10 gigabits per second (Gbps)). This speed implies a byte must be processed every 0.8 nanosecond (nS), which exceeds the limit of state of the art memory.
- Gbps gigabits per second
- nS nanosecond
- high speed SDRAM chips implementing a conventional DFA operate with a 7.5 nS cycle time, which is ten times slower than required for OC-192.
- more than a single memory reference is typically needed, making these estimate optimistic. As a result, messages or packets must be queued for processing, causing unavoidable delays.
- a system and method in accordance with the present invention determines in real-time whether a set of characters from a data or character stream (collectively “data stream”) satisfies one or more of a set of predetermined regular expressions.
- a regular expression may be written in any of a variety of codes or languages known in the art, e.g., Perl, Python, Tcl, grep, awk, sed, egrep or POSIX expressions. Additional means may be implemented to determine a next action from satisfaction of one such regular expression, or from a lack of such satisfaction of a regular expression.
- the present invention provides, an improved high speed, real-time DFA, called a R eal-time D eterministic F inite state A utomaton (hereinafter RDFA).
- the RDFA provides high speed parallel pattern recognition with relatively low memory storage requirements.
- the RDFA includes a DFA optimized in accordance with known techniques and a set of alphabet lookup and state related tables that combine to speed up the processing of incoming data streams.
- the data stream may be received by a typical computer and/or network device, such as a personal computer, personal digital assistant (PDA), workstation, telephone, cellular telephone, wireless e-mail device, pager, network enabled appliance, server, hub, router, bridge, gateway, controller, switches, server load-balancers, security devices, nodes, processors or the like.
- PDA personal digital assistant
- the data stream may be received over any of a variety of one or more networks, such as the Internet, intranet, extranet, local area network (LAN), wide area network (WAN), telephone network, cellular telephone network, and virtual private network (VPN).
- LAN local area network
- WAN wide area network
- VPN virtual private network
- An RDFA system in accordance with the present invention includes a RDFA compiler subsystem and a RDFA evaluator subsystem.
- the RDFA compiler generates a set of tables which are used by the RDFA evaluator to perform regular expression matching on an incoming data stream.
- the data stream may present characters in serial or parallel. For example, four characters at a time may arrive simultaneously or the four characters may be streamed into a register.
- the RDFA evaluator is capable of regular expression matching at high speed on these characters presented in parallel.
- the RDFA compiler subsystem generates a DFA state machine from a user specified regular expression.
- the DFA state machine is optimized to include a minimum number of states, in accordance with known techniques.
- a number of bytes to be processed in parallel is defined, as M bytes.
- the RDFA compiler determines those characters, represented by bytes, that cause the same transitions. Those characters that cause the same transitions are grouped into a class. Therefore, each class, for a given current state of the state machine, includes a set of characters that all cause the same transitions to the same set of next states.
- Each class is represented by a class code. The number of bits required for a class code is determined solely from the number of classes at a given state and byte position.
- the RDFA compiler then generates a set of state dependent next state tables using the class codes and state machine. For each state (as a current state) in the state machine, a set of next states is determined and represented in a next state table. For a given current state, the next state is a function of the characters represented by the bytes under evaluation.
- the possible sets of concatenated class codes from the alphabet lookup tables serve as indices to the possible next states in the appropriate next state table.
- a table of pointers may be defined, wherein each pointer points to the appropriate next state table from the set of next state tables.
- the RDFA compiler can also determine the memory requirements for RDFA system data associated with a defined regular expression.
- the RDFA evaluator selects, or accepts, the next M bytes and gets the appropriate M lookup tables to be applied to the bytes under evaluation. Each byte is looked up in its corresponding lookup table to determine its class code. As previously mentioned, the class codes are concatenated. Given a current state, the RDFA evaluator retrieves the appropriate next state table. The code resulting from concatenation of the class code lookup results, is applied as an index to the selected next state table to determine the next state which involves M transitions beyond the current state.
- the process continues until evaluation is terminated or the regular expression is satisfied.
- the process may be terminated when, for example, the bytes under evaluation do not cause a transition to a non-failure state.
- the next action may be determined by the RDFA system, or by a system interfaced therewith.
- the RDFA system may be employed in any of a variety of contexts where it is essential or desirable to determine satisfaction of a regular expression, whether anchored or unanchored, in a data stream, particularly when such determinations are to be made at high speeds, such as required by OC-192 rates.
- the RDFA system may also be employed in contexts where consumption of relatively small amounts of memory by the RDFA system data are required or desirable.
- FIG. 1A is a state diagram implementing a regular expression, in accordance with the prior art
- FIG. 1B is a portion of the state diagram of the regular expression of FIG. 1A , including a failure state;
- FIG. 2A is a block diagram of a RDFA system in accordance with the present invention.
- FIG. 2C is a block diagram of a RDFA evaluator, from the RDFA system of FIG. 2A ;
- FIG. 4 is a diagram depicting a next state table, used by the RDFA evaluator of FIG. 2C ;
- FIG. 4A is a diagram indicating the flow of data from the character tables, the index table and memory.
- FIG. 5 is a diagram depicting characters that cause the same state transitions, used by the RDFA compiler of FIG. 2B ;
- FIG. 6 is a diagram depicting a state machine used by the RDFA compiler of FIG. 2 B.
- FIG. 6A illustrates a number of states reachable by 2-closure.
- FIG. 7A illustrates a DFA for processing 8 characters.
- FIG. 7B illustrates an RDFA for processing 4 bytes in parallel
- the present invention is implemented as a RDFA system 200 , shown in FIG. 2A , which includes two subsystems.
- the first subsystem is a RDFA compiler 210 that performs the basic computations necessary to create tables for subsequent real-time pattern recognition.
- the second subsystem is a RDFA evaluator 250 that performs the evaluation of characters using the RDFA tables created by the RDFA compiler 210 .
- the RDFA system 200 includes a first memory 220 for high speed access by RDFA evaluator 250 during evaluation of characters from the data stream. This first memory 220 consists of on-chip or off-chip or any combination thereof.
- a second memory 204 includes the initial one or more regular expressions of interest, and need not lend itself to high speed access, unless required as a function of a particular application to which the RDFA is applied.
- FIG. 2B is a block diagram of the RDFA compiler 210 .
- the RDFA compiler 210 includes a regular expression compiler 212 that converts a regular expression, from memory 204 , into an optimized state machine.
- An alphabet lookup table generator 214 generates, from the regular expression and the state machine, a series of state dependent alphabet lookup tables.
- the alphabet lookup tables include codes associated with each character in an applicable alphabet of characters. These alphabet lookup tables are stored in high speed memory 220 .
- character evaluation a character represented by a byte under evaluation is looked up in a corresponding alphabet lookup table to determine its state dependent code, as will be discussed in greater detail.
- a next state table generator 216 generates a table of next states of the state machine to be applied during evaluation of a set of characters, wherein next states are determined as a function of a current state and the character codes from the alphabet lookup tables.
- the next state table is also preferably stored in high speed memory 220 .
- FIG. 2C is a functional block diagram of the RDFA evaluator 250 .
- the RDFA evaluator 250 includes several functional modules that utilize the alphabet lookup tables and, next state tables generated by the RDFA compiler 210 .
- a byte selector module 252 captures the requisite number of bytes (i.e., M bytes) from an incoming data stream 205 .
- An optional bit mask 251 can filter the input stream to select words from predetermined positions, allowing the processing to ignore certain portions of the input stream. Each bit in the mask corresponds to a four byte section of a packet for this embodiment.
- the selected bytes are taken and processed in parallel by an alphabet lookup module 254 , which selectively applies the alphabet lookup tables from memory 220 to determine a character class code for each byte.
- characters causing the same state transition are grouped in classes, which are represented in alphabet lookup tables as class codes of a certain bit width.
- the alphabet lookup module 254 concatenates the class codes obtained from the lookup tables and passes the concatenated code to a next state module 256 .
- the next state module 256 selectively applies the concatenated class codes to the appropriate next state table from memory 220 , given a current state, to determine a next Mth state in a corresponding state machine. This process continues at least until a failure state or accepting state is achieved.
- the RDFA evaluator 250 may be implemented in hardware, software, firmware or some combination thereof.
- the RDFA evaluator 250 is a chip-based solution, wherein RDFA compiler 210 and high speed memory 220 may be implemented on chip 270 .
- Memory 204 may also be on-chip memory or it may be off-chip memory, since high-speed is typically not as vital when generating the RDFA.
- the RDFA compiler 210 and memory 204 may each be on-chip. Therefore, preferably, to achieve higher speeds the primary functionality of RDFA evaluator 250 for processing incoming data streams is embodied in hardware.
- pointers to next state tables allows flexibility in memory management. For example, if on-chip and off-chip memory is available, then pointers can be used so that more frequently used memory is on-chip, to speed up RDFA performance.
- the RDFA expression compiler 210 will determine the amount of memory required. This allows the user to know if a particular set of rules will fit in the on-chip memory. Thus, memory related performance can be accurately known ahead of time.
- a RDFA system 200 in accordance with the present invention requires relatively modest amounts of high speed or on-chip memory 220 , certainly within the bounds of that which is readily available.
- Memory 220 is used to store the alphabet lookup tables and next state tables for a given regular expression.
- a RDFA is configured for scalable parallel processing.
- M number of bytes
- FIG. 3 illustrates the multiple alphabet lookup table concept 300 for a set of 4 bytes 320 , which are selected from the data stream 205 by byte selector 252 and are taken as parallel input 260 by alphabet lookup module 254 (see FIG. 2 C).
- Each byte represents a character (e.g., a number, a letter, or a symbol) from the permitted alphabet.
- a separate alphabet lookup table having 256 elements is defined for each of the 4 bytes and each state and is stored in memory 220 .
- the alphabet lookup tables 310 are formed and applied as a function of a current state of a state machine that represents the regular expression.
- a first alphabet lookup table 312 having a 2 bit width, is used to lookup a first byte 322 .
- a second alphabet lookup table 314 having a 3 bit width, is used to lookup a second byte 324 , and so forth with alphabet tables 316 and 318 and third byte 326 and fourth byte 328 , respectively.
- the elements of the alphabet lookup tables 310 are related to state transitions for a corresponding state machine that models the regular expression. Accordingly, the selection and application of alphabet lookup tables 310 is a function of the current state of the state machine. The current state is the last state resulting from the processing of the previous 4 characters, if any. Thus, a different set of alphabet lookup tables is used for each current state.
- the widths of the table entries for each byte can vary from one state to the next, depending on the regular expression and the current state of the corresponding state machine.
- the table widths in bits are 2 bits for table 312 , 3 bits for table 314 , 3 bits for table 316 , and 4 bits for table 318 .
- the table widths in another state might be 1 bit, 1 bit, 2 bits, and 4 bits, as an example. For instance, if for the first byte there are only two possible character classes, then the width of the alphabet lookup table for that bit need only be 1 bit.
- the current state is stored in memory (e.g., on-chip memory 220 ) for use in determining which alphabet lookup tables to apply to the 4 bytes 320 and for determining a next state.
- alphabet lookup module 254 For each of the 4 bytes 320 , using lookup tables 310 a different class code is obtained by alphabet lookup module 254 . As previously discussed, the characters are grouped into classes according to the state transitions the characters cause and codes associated with those classes (i.e., class codes) are represented in the alphabet lookup tables. Therefore, if byte 322 represents the character “a”, alphabet lookup module 254 finds the element in alphabet lookup table 312 that corresponds to “a” and obtains the class code stored at that element (e.g., class code 01). This is done for each other byte (i.e., bytes 324 , 326 and 328 ) using their respective alphabet lookup tables (i.e., tables 314 , 316 and 318 ).
- the lookup table class codes for each of the 4 bytes are concatenated together, which for the FIG. 3 example produces a 12 bit result (i.e., 2+3+3+4 bits).
- a 12 bit result i.e., 2+3+3+4 bits.
- the resulting 12 bit concatenated word would be “01001010110000”.
- the current state of the state machine is used as an index into a table of pointers 410 .
- Table 410 is defined as a function of the regular expression's state machine, so each current state has a corresponding table to possible next states.
- Each pointer in table 410 points to a linear (i.e., 1 dimensional (1-D)) table 420 of next state values (or a “next state table”) and the 12 bit concatenated result of the parallel alphabet lookup is used as an offset or index into the selected next table 420 . Therefore, a next state value is selected from next state table 420 as a function of the current state and the concatenated 12 bit word. The selected next state value corresponds to the next state.
- the next state determined from evaluation of the 4 bytes serves as the current state for evaluation of the next set of 4 bytes.
- the selected next state table value includes a terminal state code (e.g., with higher order bit set to 1) that indicates whether or not the next state is an accepting state (or terminal state).
- a terminal state is a state the process enters when processing from a data stream with respect to a certain one or more regular expressions is completed; i.e., it is indicative of termination of processing with respect to the one or more regular expressions.
- a high order bit associated with one or more of the bytes under evaluation is set to “1” upon transition into a terminal state.
- the hardware stores the word (i.e., the 4 bytes under evaluation) for which the terminal state occurred and the corresponding offset from the lookup table (i.e., the 12 bit concatenated word). Thereafter, post processing software may use the stored data to determine at which of the 4 bytes the regular expression terminated. This is useful in many situations where only a small number of regular expression matches occur per packet, so the number of such determinations is relatively small.
- the codes i.e., the 4 bytes and 12 bit word
- only three (3) memory operations are required to process the 4 bytes. They are: (i) find characters in lookup tables 310 ; (ii) find pointer in table 410 ; and (iii) get next state indicia from next state table 420 . Further, these operations may be easily pipelined by performing the character table lookup at the same time as the last 4 byte result is being looked up in the next state table, to allow improved processing times, with the only significant limitation being the longest memory access.
- FIG. 4A is another illustration of the alphabet lookup tables 310 , the index table 410 , and the next state table 450 showing their operation and interactions.
- the bytes which are being examined are designated 320 .
- Bytes 320 are a four byte segment from a data stream (i.e. four bytes from a data packet that is being examined).
- the alphabet lookup tables 310 have a segment associated with each possible state of the state machine.
- the states are designated s 1 , s 2 , s 3 , etc. along the left side of the figure.
- the bytes 320 are used to interrogate the section of table 310 associated with that particular state.
- the lookup operation produces a multi-bit result 330 .
- the number of bits in the result 330 is a function of the particular bytes 320 , the particular state, and the byte position.
- the index table 410 has an entry for each state. Each entry in table 410 includes a code which tells the system how many bits to retrieve from the output of the lookup table 310 for that particular state. (Note in an alternate embodiment this code is stored in a separate table that has a location for each state similar to table 410 ) During any particular state conventional addressing circuits address and read the contents of the location in table 410 associated with the particular state.
- the result bits 330 and the bits in the current state position of the index table 410 are concatenated to produce a memory address 441 .
- Address 441 is the address of an entry in the next state table 450 .
- the memory address 441 is used to interrogate next state table 450 utilizing conventional memory addressing circuitry.
- the entry in next state table 450 at address 441 indicates the next state.
- the entry in the next state table 450 may also contain a flag which indicates that the operation has reached a special point such as a termination point.
- processing the bytes in a particular packet can then either terminate or the system can be programmed to continue processing other sets of bytes 320 in an attempt to find other matching patterns.
- next state table does not indicate that the operation has terminated, the process proceeds to the next state and the process repeats. If the process repeats the information in appropriate next state table 450 is used. That is, the designation of the next state in table 450 is used to generate the address of an appropriate section of lookup table 310 and the process repeats. Upon reaching a termination state, the following data is saved in memory registers 442 :
- a target pattern can be more than four bytes long. For example if one is searching for a five byte pattern, after four of the bytes have been located another set of four bytes can be streamed into register 320 to see if the fifth byte is at an appropriate location.
- An appendix on a CD is provided containing a specific example of the data that would be stored in table 310 , 410 and 450 so that the system would proceed through a series of states to locate the character string “raqia”. It is noted that each different set of regular expressions which one wants to locate require a different set of data in tables 310 , 410 and 450 .
- the example given is an example that contains 5 particular characters in sequence. It should however be understood that the invention can be used to locate any desired regular expression, not just fixed character sequences.
- the specific data for tables 310 , 410 and 450 given in the appendix are for locating or recognizing the particular character sequence “raqia”.
- the data files in the appendix are designated as follows: (a) the data for the four byte positions for table 310 are designated: _hwct — 0.txt, _hwct — 1.txt, _hwct — 2.txt, _hwct — 3.txt. (b)The data for index table 410 is designated _it.txt. (c) The data for the next state table 450 is designated _nst.txt.
- the tables provide for 32 states of operation.
- the four tables 310 each have 32 sections each with 256 entries for a total of 8192 entries.
- the index table has 32 entries. It is noted that the choice of 32 states is matter of engineering choice for the particular application.
- the next state table 450 has 8192 entries. It is noted that the number of entries in this table is also a matter of choice.
- the regular expression compiler 212 converts a regular expression from memory 204 into a DFA.
- the regular expression compiler 212 may also optimize the DFA to minimize the number of states. These processes are known in the art, so are not discussed in detail herein.
- the regular expression compiler is also configured to determine the amount of memory required to store the RDFA for a given regular expression, as will be discussed in further detail below. This allows the user to know if a particular set of rules (i.e., regular expressions) will fit in the on-chip memory. Thus, performance can be accurately predicted.
- the regular expression compiler 212 also reduces state transition redundancy in the alphabet representing the input data stream by recognizing that DFA state to state transition decisions can be simplified by grouping characters of an alphabet according to the transitions they cause.
- the list of states that may be reached in a single transition is referred to as ‘1-closure’.
- the term “n-closure” is defined as the list of states reachable in n transitions from the current state. n-closure is readily calculated recursively as the list of states reachable from the n ⁇ 1 closure.
- Alphabet lookup tables are generated by the alphabet table generator 214 of FIG. 2 B.
- the RDFA alphabet lookup tables reflect the classes that represent the state transitions, wherein the 1, 2, 3, or 4 bit representation, as the case may be, are embodied in character classes related to the current state.
- a separate alphabet lookup table is computed for each of the M bytes.
- a different set of tables is computed for each state in the state machine.
- the algorithm used to produce the M character class tables for a regular expression state machine from a starting state S is as follows.
- the nth alphabet lookup table (where 1 ⁇ n ⁇ M) uses the previously computed n ⁇ 1 closure and then computes the n-closure. Then, for each character in the alphabet, a list of non-failure state transitions from the n ⁇ 1 closure to the n-closure is generated. An alphabet mapping is then initialized by placing the first character in the alphabet into character class 0 .
- the transition list for the next letter in the alphabet, for a given regular expression, is examined and compared with the transitions for the character class 0 .
- State machine 600 is derived from a predefined regular expression.
- the 1-closure for state 0 is (1, 2, 3, F), where the failure (or terminal) state may be denoted by symbol F (not shown). That is, as can be seen from FIG. 6 , from state 0 , non-failure transitions may be to state 1 , state 2 , or state 3 .
- Table 1 provides a list of state transitions out of state 0 for an alphabet consisting of letters from “a” to “k”, in accordance with the state diagram 600 of FIG. 6 .
- Table 1 shows that the alphabet maps to 4 different equivalent classes, meaning that 2 bits are sufficient for the width of an alphabet lookup table for a current state of state 0 . Therefore, with regard to a current state 0 , the following classes may be formed: class 0 (a, b), class 1 (c, d), class 2 (e, f, g,) and a failure state class 3 (h, i, j, k).
- class 0 may be represented as “00”, class 1 as “01”, class 2 as “10”, and class 3 as “11”, as follows:
- next state table is comprised of entries that dictate the next state given the class codes of the four characters (or bytes) under evaluation from the alphabet lookup tables.
- the class codes are concatenated (e.g., 010110011101) to form an index into the next state table, thus yielding the proper next state.
- next state table and the corresponding table of pointers, which are addressed by state is generated for a regular expression. That is, next state table generator 216 works through the state machine and alphabet lookup tables to generate the next state and pointer tables.
- the purpose of the invention is high speed recognition of patterns in a data stream.
- the patterns are described by ‘regular expressions’, which means they may be quite general.
- regular expressions to detect filenames prefixed by ‘binky’ or ‘winky’, containing ‘xyz’ and having a filename extension ‘.jpg’ are found by the regular expression: (binky
- the RDFA i.e. the present invention
- the RDFA can search for patterns at fixed locations (anchored), as needed for IP packet filtering, but it can also locate unanchored regular expressions anywhere in a packet payload.
- the RDFA has other very important features and advantages over a conventional DFA. It allows parallel processing of bytes. This is important in high speed applications such as OC-192 transport layers, where four bytes-arrive from the framer at time. A conventional DFA can not be easily implemented at OC-192 rates with todays memory speed cycle time and logic delay time limitations.
- RDFA has memory requirements that can be precomputed for a particular set of patterns to be recognized.
- design allows convenient separation of the algorithm between on and off-chip memory when expression complexity becomes large.
- a conventional DFA requires creation of a state machine prior to its use on a data stream and the RDFA has a similar requirement.
- the user makes a list of regular expressions (rules) and actions to be carried out if a rule is satisfied.
- a special purpose RDFA compiler converts the rules and actions into a set of tables which are downloaded to the RDFA hardware. The operation of the RDFA is described below, followed by a description of the algorithm implemented in hardware. Finally, the process and algorithms used to created the RDFA tables are described.
- the RDFA operates in a manner similar to a (DFA) but with new features that allow parallelization of the processing, while making enormous reduction in the memory requirements compared with naive parallelization.
- the speed of a conventional DFA is often limited by the cycle time of memory used in its implementation. For example, processing the data stream from an OC-192 source must handle 10 billion bits/second (10 Gbs). This speed implies a byte must be processed every 0.8 nS, which is beyond the limit of state of the art memory and logic circuits.
- conventional high speed SDRAM chips operate with a 7.5 nS cycle time, which is ten times slower than required.
- a feature of the RDFA is the ability to process the data stream bytes in parallel.
- the RDFA processes 4 bytes in parallel, but the algorithm may be applied to arbitrary numbers of bytes, meaning that it is scalable to higher speed. This allows the use of memory that is readily available and far lower in cost than required by a brute-force, single byte at a time, conventional approach.
- FIG. 3 illustrates the multiple alphabet lookup table concept.
- the first byte looked up produces a two bit result.
- the second byte produces a three bit result and so forth.
- the set of alphabet lookup tables used are state-dependent. Thus, a different set of four tables is used for each state.
- the widths of the table entries for each byte position can vary from one state to the next.
- the width of each alphabet table lookup is stored as a function of state, so that it can be looked up by state, in order to concatenate the correct number of bits from each lookup.
- the table widths in bits are denoted (2, 3, 3, 4).
- the table widths in another state might be (1, 1, 2, 4).
- the lookup results for each byte are concatenated together, which for the FIG. 3 example produces a 12 bit result.
- the current state is used as an index into a table of pointers and a single pointer is selected on the basis of current state.
- Each pointer points at a separate linear (1-D) table of next state values and the concatenated result of the parallel alphabet lookup is used as an offset into the selected table.
- the selected table entry is the value of the next state and also has a code indicating when a terminal state has been reached.
- the high order bit for each next-state table entry is called the ‘special flag’ and is set to one to indicate an acceptor state has been reached somewhere in the 4 bytes being processed.
- the hardware will store two pieces of information into the next entry of a DFA results table.
- the data saved are:
- Post processing software can use the saved data to determine at which of the 4 bytes the regular expression terminated. This is acceptable in situations of interest, only a small number of regular expression matches occur per packet. Alternate embodiments store codes into a secondary terminal state table which will let the hardware directly determine which of the 4 bytes in a word, terminated the matched pattern.
- the value of the next-state table entry is used to set the next state of the RDFA machine.
- the entries in the result-table contain information that can be used to determine all regular expression matches in the packet.
- pointers can be used so that more frequently used memory is on-chip, to speed up RDFA performance.
- the expression compiler can determine the amount of memory required. This allows the user to know if a particular set of rules will fit in the on-chip memory. Thus, memory related performance can be accurately known ahead of time.
- the preferred embodiment requires memory lookup operations to process the 4 bytes. Specifically, the memory lookups are:
- RDFA Algorithms and Programming That is, Creation of the RDFA Tables:
- NFA Nondeterministic Finite Automata
- DFA Deterministic Finite Automata
- an optimization is done on the DFA to minimize the number of states.
- the RDFA reduces the redundancy in the alphabet representing the input stream by recognizing that at a given state in the DFA the transition decision can be made by grouping letters of the alphabet according to the transition they cause. For example, in the FIG. 1 the only symbol which will cause a transition to state 3 is the letter ‘n’. From state 2 , all other characters transition to the failure state. Thus, for this case, a single bit is sufficient to represent the alphabet because the characters can be mapped to two classes, ‘n’ and everything else. More complicated transitions can still in general achieve large compression in the number of bits required to represent the alphabet through mapping to character classes. For example, a portion of a regular expression represented as: (a
- mapping characters to classes changes the 8 bits conventionally used to represent the input character to just a few bits.
- the basic idea behind mapping characters to classes is recognition that as far as transitions in the state machine are concerned many different characters have identical results. Thus, these many different character codes, which have identical results as far as state transition can be mapped to the same character code, referred to as a ‘class’.
- the alphabet lookup tables perform this mapping function at wire speed. Offline work is required to initially determine them.
- n-closure The list of states that may be reached in a single transition is referred to as ‘1-closure’.
- n-closure is readily calculated recursively as the list of states reachable from n ⁇ 1 closure.
- M bytes are processed in parallel
- a separate alphabet lookup table must be computed for each of the M bytes.
- a different set of tables is computed for each DFA state.
- the algorithm used to produce the M character class tables used to parallel process M bytes, for starting state S is as follows.
- the n th lookup table (1 ⁇ n ⁇ M) production first computes the n ⁇ 1 closure. For each symbol in the alphabet, a list of state transitions from the n ⁇ 1 closure to the next state is made. Now the alphabet mapping is initialized by placing the first symbol in the alphabet into character class 0 . The transition list for the next letter in the alphabet is examined and compared with the transitions for the character class 0 . If they are identical, then this character is mapped to class 0 , otherwise a new class called ‘class 1 ’ is created and the character is mapped to it. This process proceeds for each character in the character set.
- the number of bits, Q, necessary to represent each symbol is floor(log 2 P)+1.
- Q is the width of the table entries in the lookup table. Note that Q is computed for each lookup table separately and varies as a function of both state and byte position. Since the above discussion is abstract, the concept is illustrated below with a simple example for processing 2 bytes in parallel for the portion of a DFA shown in FIG. 6 A. The illustration will be done only for the lookup tables from the 0 state.
- the 1-closure for this example is, (1, 2, 3, F) where the failure state is denoted by symbol F.
- the 2-closure is (1, 4, 5, 6, 7, 8, F) in this illustration.
- Table 1 which is given in an earlier section of this document is a list of non-failure transitions out of state 0 for an alphabet consisting of letters from a to k. Upon inspection, Table 1 shows that the alphabet maps to 4 different equivalent characters, meaning that 2 bits are sufficient for the table width. Similarly, Table 2 (also given in an earlier section of this document) is list of non-failure state transitions for each symbol for 2-closure. In this case the alphabet maps to 8 equivalent characters, so that 3 bits are required for the table width. Note that as indicated in the Q value calculation, if the number of equivalent characters had been 5, the table width, would still be 3 bits.
- RDFA An important property of the RDFA is that the bytes in the data stream are treated as letters in an alphabet and are mapped to character classes. In general, many characters map to a single class, greatly reducing the number of bits necessary to represent an alphabet symbol. As a consequence, when multiple characters are concatenated together and used for a next-state table lookup, the size of the next-state table is greatly reduced, when compared with concatenation of multiple bytes.
- the RDFA has many applications, some involving searching full packets for unanchored expressions.
- the system i.e. the engine
- Another application is searching fixed headers for patterns.
- a special feature incorporated into the RDFA is a programmable datastream bit mask, where each bit corresponds to a sequential word in the input data stream of a packet. For example, an ethernet packet containing 1500 bytes contains 375 words, and a 375 bit mask allows complete freedom in selection of words to be processed. When a bit is set on in the data stream mask, the corresponding word is fed to the RDFA. If the bit is turned off then the corresponding word is not seen by the RDFA.
- the RDFA requires a set of alphabet lookup up tables and a next state table for each state. If the number of states can be reduced, then the size of the lookup tables can be reduced.
- a classic DFA when M characters are processed the state machine transitions through M states. For an RDFA it is recognized that processing M bytes in parallel can be treated as a black box, transitioning between two states. For example, as shown in FIG. 7A , the character string ‘abcdefgh’ is intended to be matched. Not counting initial state, a classic DFA has 8 internal states through which it transitions including the acceptor state. However, if 4 bytes are processed in parallel, then only 2 states are needed to represent the transitions as shown in FIG. 7 B. Note that this is a special case since cyclic graphs, representing wild-cards or arbitrary numbers of character repetitions, may not occur in this type of processing.
- the invention may be embodied in other specific forms without departing from the spirit or central characteristics thereof. While not discussed in detail, incoming data may be evaluated against a plurality of regular expressions simultaneously. In such a case, entering a failure state for one regular expression state machine only terminates processing with respect to that regular expression.
- the present invention may also be implemented in any of a variety of systems, e.g., to detect a computer virus in e-mail.
- the present embodiments are therefore to be considered in all respects as illustrative and not restrictive, the scope of the invention being indicated by appending claims rather than by the foregoing description, and all changes that come within the meaning and range of equivalency of the claims are therefore intended to be embraced therein.
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Abstract
Description
-
- 1. Pointer to the word (4 bytes) in the packet at which the terminal state occurred.
- 2. The table offset (computed from the alphabet table lookups results and index table) into the next-state table.
The saved data can be used by post processing operations which determine what action to take after the operation has terminated. In some embodiments when a termination flag is encountered which indicates that a match is found, the operation continues, that is, additional bytes in the string is are processed in an effort to locate another match to the specified regular expression.
Q=floor(log2 P)+1
Q is also the width of the table entries in the alphabet lookup table (e.g., 1, 2, 3, or 4 bits). For example, in alphabet lookup table 312 of
TABLE 1 |
Transitions for State Diagram 600, From |
Letter | Transitions | ||
a | 0 1 | ||
|
0 1 | ||
|
0 2 | ||
|
0 2 | ||
|
0 3 | ||
|
0 3 | ||
|
0 3 | ||
h | Ø null (or F state) | ||
i | Ø null (or F state) | ||
j | Ø null (or F state) | ||
k | Ø null (or F state) | ||
TABLE 2 |
Lookup Table Entries, |
Letter | Class Code In Alphabet Lookup Table | ||
a | 00 | ||
b | 00 | ||
c | 01 | ||
d | 01 | ||
e | 10 | ||
f | 10 | ||
g | 10 | ||
h | 11 | ||
i | 11 | ||
j | 11 | ||
| 11 | ||
The 2-closure for
TABLE 3 |
Transitions for State Diagram 600, From |
Letter | Transitions | ||
a | 1 4 | ||
b | Ø null (or F state) | ||
| 1 1 | ||
| 1 4 | ||
2 5 | |||
| 3 6 | ||
f | Ø null (or F state) | ||
g | Ø null (or F state) | ||
| 2 6 | ||
| 3 7 | ||
| 3 8 | ||
k | Ø null (or F state) | ||
The next
(binky|winky).*xyz.*\.jpg
-
- 1. Pointer to the word (4 bytes) in the packet at which the terminal state occurred.
- 2. The table offset (computed from the alphabet table lookups results and index table) into the next-state table.
-
- 1. Parallel lookup of each incoming byte from the data stream.
- 2. Lookup of the number of bits width for each alphabet lookup result based on state
- 3. Lookup of pointer for next-state table based on current state
- 4. Lookup of next state.
These memory operations may be pipelined to allow effective processing times limited by the longest memory access. Another advantage of the approach is seen when its memory requirements are compared with a simple DFA approach applied to processing 4 bytes in parallel. A simple approach to DFA parallelization, does a lookup on the 4 bytes in parallel This will match the speed of the RDFA, but requires a table ofsize 232 entries, which has 4.295 billion entries and a cycle time of 3.2 nS in order to keep up with OC-192 rates (10 Gb/sec). Such a system is difficult to implement with current or near-term memory technology, based on the speed and size required. Further, such a large memory is difficult to implement on-chip with the RDFA processing algorithm.
Claims (31)
Priority Applications (8)
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US10/005,462 US6856981B2 (en) | 2001-09-12 | 2001-12-03 | High speed data stream pattern recognition |
DE60222575T DE60222575T2 (en) | 2001-09-12 | 2002-08-08 | A method for generating a DFA machine, wherein transitions are grouped into classes for the purpose of saving memory |
PCT/US2002/025369 WO2003023553A2 (en) | 2001-09-12 | 2002-08-08 | Method of generating a dfa state machine that groups transitions into classes in order to conserve memory |
AT02798084T ATE373846T1 (en) | 2001-09-12 | 2002-08-08 | METHOD FOR GENERATING A DFA AUTOMATIC WHICH GROUPS TRANSITIONS INTO CLASSES FOR MEMORY SAVING |
US10/217,592 US7240040B2 (en) | 2001-09-12 | 2002-08-08 | Method of generating of DFA state machine that groups transitions into classes in order to conserve memory |
AU2002332497A AU2002332497A1 (en) | 2001-09-12 | 2002-08-08 | Method of generating a dfa state machine that groups transitions into classes in order to conserve memory |
EP02798084A EP1436718B1 (en) | 2001-09-12 | 2002-08-08 | Method of generating a DFA state machine that groups transitions into classes in order to conserve memory |
US10/350,540 US20030110208A1 (en) | 2001-09-12 | 2003-01-24 | Processing data across packet boundaries |
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EP1436936A2 (en) | 2004-07-14 |
AU2002220130A1 (en) | 2003-03-24 |
WO2003023548A2 (en) | 2003-03-20 |
EP1436936A4 (en) | 2006-08-02 |
US20030051043A1 (en) | 2003-03-13 |
WO2003023548A3 (en) | 2003-09-12 |
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